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/* This file is part of FreeFem++.                                          */
/*                                                                          */
/* FreeFem++ is free software: you can redistribute it and/or modify        */
/* it under the terms of the GNU Lesser General Public License as           */
/* published by the Free Software Foundation, either version 3 of           */
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/* but WITHOUT ANY WARRANTY; without even the implied warranty of           */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the            */
/* GNU Lesser General Public License for more details.                      */
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// SUMMARY : ...
// LICENSE : LGPLv3
// ORG     : LJLL Universite Pierre et Marie Curie, Paris, FRANCE
// AUTHORS : ...
// E-MAIL  : ...

#ifndef LAYERMESH_HPP_
#define LAYERMESH_HPP_

#include "map"
using namespace std;

void recollement_maillage_mesh (const int Nmax, const int N, int *tab_recollement);
void dpent1_mesh (int idl[3], int nu[12], int &nbe, int &option);

double zmin_func_mesh (const int choix, const double x, const double y);
double zmax_func_mesh (const int choix, const double x, const double y);
int Ni_func_mesh (const int choix, const double x, const double y);

void tab_zmin_zmax_Ni_mesh (const int choix, const Mesh &Th2, int &Nmax, double *tab_zmin, double *tab_zmax, int *tab_Ni);

void Tet_mesh3_mes_neg (Mesh3 &Th3);

void build_layer_map_tetrahedra (const Mesh &Th2, map<int, int> &maptet);
void build_layer_map_triangle (const Mesh &Th2, map<int, int> &maptrimil, map<int, int> &maptrizmax, map<int, int> &maptrizmin);
void build_layer_map_edge (const Mesh &Th2, map<int, int> &mapemil, map<int, int> &mapezmax, map<int, int> &mapezmin);

void NbSom3D_NbElem3D_NbBord2D_mesh_product_mesh_tab (const int Nmax, const int *tab_Ni,
                                                      const Mesh &Th, int &MajSom, int &MajElem, int &MajBord2D);

void Som3D_mesh_product_Version_Sommet_mesh_tab (const int Nmax, const int *tab_Ni, const double *tab_zmin,
                                                 const double *tab_zmax, const Mesh &Th2,
                                                 const map<int, int> &maptet,
                                                 const map<int, int> &maptrimil, const map<int, int> &maptrizmax, const map<int, int> &maptrizmin,
                                                 const map<int, int> &mapemil, const map<int, int> &mapezmax, const map<int, int> &mapezmin, Mesh3 &Th3);

void transformation_2D_3D_maillage_mesh_tab (const Mesh &Th2, const int Nmax, const int *tab_Ni, const double *tab_zmin, const double *tab_zmax, Mesh3 &Th3);

Mesh3*build_layer (const Mesh &Th2, const int Nmax, const int *tab_Ni, const double *tab_zmin, const double *tab_zmax,
                   const map<int, int> &maptet,
                   const map<int, int> &maptrimil, const map<int, int> &maptrizmax, const map<int, int> &maptrizmin,
                   const map<int, int> &mapemil, const map<int, int> &mapezmax, const map<int, int> &mapezmin);

#endif

